Super Mario World official artwork has an idiosyncrasy where whenever Mario’s cap is either not on Mario’s head, or not properly covering it, the cap shrinks in size considerably. I have provided pairs of similar artwork from the game where the image on the left shows Mario with his cap worn properly – note the standard size of the cap – and the image on the right shows Mario in a similar pose, but with the cap not worn properly. As you can see, the cap shrinks in size in both cases. Main Blog | Twitter | Patreon | Store | Sources: 1, 2, 3, 4
Cure the competition as Dr. Mario in Super Smash Bros. Ultimate! Compared to Mario, the good doctor strikes with his superior attack power, but has reduced speed and recovery ability. You can briefly float if you press B repeatedly when doing his down special, Dr. Tornado!
Credits animation for completing Level 20 on the High speed setting in Dr. Luigi for the Wii U. Note that the animation is a perfect 96-frame loop for all characters present; while this is common for 2D sprite-based games, it is rare for a scene with multiple 3D entities to have each of their movements loop in the exact same number of frames outside of rhythm games. Main Blog | Twitter | Patreon | Store | Source